Thursday, July 30, 2009

The Cirrus glider

By Lord Lisle

Since I picked up flying in Second Life I have flown quite a number of planes and flying contraptions, not only differing in appearance, but (more importantly) in their scripting. Very often a well build plane with fine textures, is horrible to fly, instable and the cause of a crash.
Very recently whilst boating in Blake Sea I came to the pier and adjacent workshop/store of Driff Beardmore (Roatan/130/60/21) where I noticed a demo of an interesting looking glider. Although I have a glider in my inventory, this particular plane is almost impossible to keep in the air due to poorly defined control layout, so I was suspicious that this plane might have the same deficiency.
After rezzing the demo, to my surprise the glider behaved exactly as I would like, smooth and stable, and being able to fly at a low speed (as a glider should do) it gives ample time to look around without constantly adjusting your controls. Given the fact that it has a standard camera mode, guest mode, locator beacon and copy/mod permission I bought one after I had flown back the demo model.
Taking off at St. Martin airstrip for a long flight over Blake Sea

For just 150 L$ this plane is a real bargain: looking at the details and perfect scripting this plane is to my opinion a labour of love of the constructor.
To illustrate its stability, yesterday I took off at St. Martin Airstrip (St Martin/68/181/21) (a narrow strip running along a sandbar) and flew via Blake Sea deep into Nautilus at least through 30 sims without a single crash. Of course I might have been lucky that particular day….

Soaring over the West part of Blake Sea

2 comments:

Anonymous said...

Looks like fun! :) You were also lucky because not hit by the region crossing problems. Everyone interesting in flying or sailing should vote the following issue:

http://jira.secondlife.com/browse/SVC-472

Wildstar Beaumont said...

a really fun vehicle ! :)